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Programming
C#
Unity
C++
basics
Blueprint
Unreal
Python
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All software used ?
Game/Level Design
Brainstorming: XMind
Active participation, methodical, solo or in team
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Game Concept Writing
Different writing styles as needed
Level Design 2D/ 3D : Excel, Photoshop, ProBuilder
Templates, Difficulty Curve
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Game Narrative Design
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Narrative Pitch Document Writing
Pitch, Story, Gameplay (summary, innovations, examples), Background
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Game Writing
Character-design template, codex, dialogues, ...
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Creating narrative structure: Twine, Excel, XMind, Articy Draft 3
Player agency, Linear Story, Multiple Choice, Open World
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Directing: Cinemachine (Unity)
Technical cutting, storyboarding, camera scripting
Graphism
Adobe Illustrator CC
Illustration et vectorization
Adobe After Effect
VFX, and flat design animation
Adobe Photoshop CC
Image editing, texturing
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Adobe Indesign CC
Layout according to the document type
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Post-Production
Sound editing & mixing : Pro Tools, Adobe Premiere pro
Different editing and mixing according to the project and its intentions
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Project follow-up : Excel
Post-production pipeline
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