top of page

Programming

C#

Unity

C++

basics

Blueprint

Unreal

Python

​

Official_unity_logo.png
logo-unreal-engine.png

All software used ?

Game/Level Design

Brainstorming: XMind

Active participation, methodical, solo or in team

​

​

Game Concept Writing

Different writing styles as needed

Level Design 2D/ 3D : Excel, Photoshop, ProBuilder

Templates, Difficulty Curve

DUfUIQ8V4AAn7EL.png

Game Narrative Design

articy.png

Narrative Pitch Document Writing

Pitch, Story, Gameplay (summary, innovations, examples), Background
​
​

Game Writing

Character-design template, codex, dialogues, ...
celtx-logo.png

Creating narrative structure: Twine, Excel, XMind, Articy Draft 3

Player agency, Linear Story, Multiple Choice, Open World

​

Directing: Cinemachine (Unity)

Technical cutting, storyboarding, camera scripting

Graphism

Adobe Illustrator CC

Illustration et vectorization

Adobe After Effect

VFX, and flat design animation

Adobe Photoshop CC

Image editing, texturing
adobe.png

Adobe Indesign CC

Layout according to the document type
adobe.png
adobe.png

Post-Production

Sound editing & mixing : Pro Tools, Adobe Premiere pro

Different editing and mixing according to the project and its intentions
adobe.png

Project follow-up : Excel

Post-production pipeline
bottom of page