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Programming
C#
Unity
C++
basics
Blueprint
Unreal
Python
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All software used ?
Game/Level Design
Brainstorming: XMind
Active participation, methodical, solo or in team
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Game Concept Writing
Different writing styles as needed
Level Design 2D/ 3D : Excel, Photoshop, ProBuilder
Templates, Difficulty Curve
Game Narrative Design
Narrative Pitch Document Writing
Pitch, Story, Gameplay (summary, innovations, examples), Background
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Game Writing
Character-design template, codex, dialogues, ...
Creating narrative structure: Twine, Excel, XMind, Articy Draft 3
Player agency, Linear Story, Multiple Choice, Open World
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Directing: Cinemachine (Unity)
Technical cutting, storyboarding, camera scripting
Graphism
Adobe Illustrator CC
Illustration et vectorization
Adobe After Effect
VFX, and flat design animation
Adobe Photoshop CC
Image editing, texturing
Adobe Indesign CC
Layout according to the document type
Post-Production
Sound editing & mixing : Pro Tools, Adobe Premiere pro
Different editing and mixing according to the project and its intentions
Project follow-up : Excel
Post-production pipeline
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