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Programming
C#
Unity
C++
basics
Blueprint
Unreal
Python


All software used ?
Game/Level Design
Brainstorming: XMind
Active participation, methodical, solo or in team
Game Concept Writing
Different writing styles as needed
Level Design 2D/ 3D : Excel, Photoshop, ProBuilder
Templates, Difficulty Curve

Game Narrative Design

Narrative Pitch Document Writing
Pitch, Story, Gameplay (summary, innovations, examples), Background
Game Writing
Character-design template, codex, dialogues, ...

Creating narrative structure: Twine, Excel, XMind, Articy Draft 3
Player agency, Linear Story, Multiple Choice, Open World
Directing: Cinemachine (Unity)
Technical cutting, storyboarding, camera scripting
Graphism
Adobe Illustrator CC
Illustration et vectorization
Adobe After Effect
VFX, and flat design animation
Adobe Photoshop CC
Image editing, texturing

Adobe Indesign CC
Layout according to the document type


Post-Production
Sound editing & mixing : Pro Tools, Adobe Premiere pro
Different editing and mixing according to the project and its intentions

Project follow-up : Excel
Post-production pipeline
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